Project Overview

A living gospel experience that begins with you.

Gospel Story is an AI-powered interactive narrative for people with no church background. It starts where you are — emotionally, not religiously — and uses AI to tell the stories of Jesus in your language, shaped by what you are carrying.

What makes this different

Starts with you

You share what you are carrying — in any language, in your own words. The app listens, and the story that begins is shaped by what you said.

Feels like art

Painterly scenes, emotional color shifts, ambient pacing, and text that arrives like it is being spoken. Every beat is anchored in a real Gospel narrative.

Continues with people

The story does not end with a screen. It moves into reflection, witness, and connection with real people who walked similar paths.

How it works

1

You arrive

A single question: "What are you carrying right now?" You respond freely — any language, any length.

2

The app listens

AI detects your language and emotional state. It selects the Gospel story that speaks most directly to what you shared.

3

A bridge appears

One sentence, streamed word by word, that echoes your own words and invites you into a story about someone who carried something similar.

4

The story unfolds

Each scene is generated in real time — the same Gospel events, told in your language, shaped by what you are carrying. The structure is fixed. The telling is yours.

5

You choose your path

At key moments you make choices that shift the lens — follow a different character, stay in the grief, or move toward what happens next.

Under the hood

The AI is the host, not the author.

Every story is anchored in a specific Gospel passage. The structure — the beats, the branching, the guardrails — is fixed by humans. The AI generates the telling: the prose, the language, the emotional register. It cannot skip a beat, invent theology, or stray from the source material.

Story Skeletons

Each story is a skeleton: ordered beats with guardrails and tone guidance. The AI generates prose for each beat but cannot skip, reorder, or invent plot points.

Theological Guardrails

Every skeleton includes MUST and MUST NOT constraints. The AI tells the story — it never interprets scripture, makes theological claims, or uses churchy vocabulary.

Visual Anchors

Illustrations are static assets tied to specific beats. The AI is told what the illustration depicts so the prose matches the visual moment.

Any Language

No translation tables. The AI generates directly in whatever language the user wrote in. One English skeleton serves every language.